Modern Bedouin Trilogy



















The Celtic Arab Character Design and Animation











Exploring Embellished Fonts to Tell a Story from the Alchemist





Taming a Barbarian Short Comic







The Celtic Arab Dialogue Mechanics and Environmental Design
the game's theoretical elements can be further explored in the "Master's Thesis" page




early tests of dialogue mechanics for the game
playing with parallax effect in the newly designed setting


The Celtic Arab Intro Animatic
The Silenced Thumb Short Story




