Modern Bedouin Trilogy
The Celtic Arab Character Design and Animation
Exploring Embellished Fonts to Tell a Story from the Alchemist
Taming a Barbarian Short Comic
The Celtic Arab Dialogue Mechanics and Environmental Design
the game's theoretical elements can be further explored in the "Master's Thesis" page
early tests of dialogue mechanics for the game
playing with parallax effect in the newly designed setting
The Celtic Arab Intro Animatic
The Silenced Thumb Short Story